Storage Optimization and itch indexing!


FREE STORAGE FOR EVERYONE!

Hello again my disciples! Today I spent a majority of my time working on storage optimization as I found that the build size was getting a bit large and didn't want to wind up turning into a certain game that rhymes with "Saul Of Moody".  The devlog detailing the storage optimization was a bit longer than I originally anticipated so I converted it into a tech-discussion that you can read here:

https://funkyducke.itch.io/leshy-prelude/devlog/782902/im-carrying-too-many-deer...

I'll keep it short and sweet here for the average layman though with two screenshots.

Before:

After:

That's right! 1.2GB of savings! You can finally have those 3 extra installs of cookie clicker on your computer! 


NOTE PLEASE READ: If you experience a significant drop in performance after this patch, please let me know! There was a major change in how batching was altered to save on space at the cost of performance. Profiling didn't crop-up any noticeable change, but it may be different for lower-end machines. 

Itch Indexing

WE'RE FINALLY INDEXED ON ITCH WOOO!!! WE CAN BE SEARCHED, WE'RE REAL, WE'RE HERE!! Hello world! I really do implore you to try the game out if you love boomer shooters!

What's Next?

I'm eyeing localization support for the game next, along with the aforementioned cut story content. I'm likely going to have to tackle the localization issue before adding new content, however, as it's more than likely going to just give me extra work down the line if I don't.

Once again, thank you for all the support so far!

Development continues to be steady, keep the feedback coming.

Files

leshy-prelude-linux.zip 512 MB
Version 17 32 days ago
leshy-prelude-windows.zip 456 MB
Version 24 32 days ago

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